![]() ![]() The weight (and speed) in combat always reminded me of Kingdom Hearts, and the systems implemented in 2 and its expansions, that have absolutely zero compromise in trying to be balanced or deep in any way, but are cool looking, crazy a DRAMATIC also reminds me of KH. It's anime drama and absurdly over the top anime power ups in an easy and cheap to digest package inspired by the bigger hunting game. I don't feel like they ever tried to make it more than that. Honestly, God Eater is always going to be a B experience relative to MonHun. It's by far the best alternative to Monster Hunter and i really wish that God Eater would be just as good. What's both funny and infuriating about all this is that i know that the devs can make a great monster hunting game because they made Freedom Wars which is fucking awesome. Imagine if Monster Hunter World had half the monsters and you HAD to hunt the same ones over and over again not to grind for parts, but simply progress trought the game. This problem is futher worsen by the fact that there's little aragami variety. You have to complete story missions in order to progress trough the games and these missions will have you hunt the same aragami's over and over again. For example, one of the main characters in the second game ends up dying and i could not have cared less.īut by far the biggest problem that i have with this series is the huge amount of padding. Now go hunt shit" but i feel like it just doesn't work well for a monster hunting game. I appreciate the attempt at telling a more complex story than just "You're a hunter. Then there's the story and characters which are pretty boring for the most part. There's also this lack of impact when hitting monsters. The combat feels repetitive and tedious as a result and in a game that's all about fighting giant monsters, that's a problem. My main issue with it is that there's a serious lack of move sets for all 6 weapon types. Now on to the many problems that i have with this series. I like the post apocalyptic setting, i like the design of the aragami's (the monsters) i like soundtrack and some of the character design is fantastic. I played with all the ones that were release in the west and could not be bother to finish any of them.įirst let me talk about the things that i like. God Eater is one of those games that i really want to like but just can't. There is a rare occurence in which a Sariel can slow track the player in the midst of battle from other Aragami.įor battle information check the Advanced Information page.With the announcement of God Eater 3, i'm reminded of my love hate relationship with the series.The eye, abdomen, and general behavior support this. Perhaps a distant relative of the Zygote.Judging from its nickname and attacks, it might be a reference to one of the archangels in Judaism, Sariel.Also called the "Angel of Death", it looks like a butterfly.Weaknesses: Blaze, Freeze, Spark Additional Information ![]() ![]() Its legs become more vulnerable to attack, making melee strikes from the ground effective against it. It is difficult to damage while it is floating, so the most viable strategy is to shoot it down or use dives and other attacks to hit it in the relatively unprotected head. Weaknesses: Blaze, Freeze, Spark God Eater 3Ī large Aragami that appears to be a cross between a human and a butterfly.Ĭapable of firing a variety of beams from its third eye, it flits through the air to toy with God Eaters. Its torso is particularly weak to gunfire, so when the opportunity presents itself don't hesitate to let loose. Difficult to damage while it is floating, the most viable strategy is to shoot it down, then close in for the kill. Capable of firing a variety of beams from its third eye, it flits through the air to toy with God Eaters. Vulnerabilities: Fire/Ice/Spark God Eater 2 Rage Burst/ResurrectionĪn Aragami that appears to be a cross between a human and a butterfly. Launches long-distance homing attacks as well as debuff attacks, so take advantage of the terrain and stay mobile. Hard to inflict serious damage while in mid-air, so shoot it down, then attack it with one's sword. Thought to have first appeared along the Mediterranean coast. Emits rays of light from its forehead: baffles God Eaters as it floats seductively through the sky. The following information can also be found via descriptions of the Aragami found in the NORN Terminal's database.Īn Aragami resembling a human fused with a butterfly. 1.2 God Eater 2 Rage Burst/Resurrection. ![]()
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